About Erwan Leroy

Erwan is a VFX artist, and main author on the Blog.

Writing Nuke C++ Plugins (NDK) – Part 4 – Custom Knobs, GL Handles, and the Table Knob

In this fourth part of our introduction to the Nuke Development Kit (NDK), we’ll dive deeper into advanced knob functionality. We’ll explore how to create custom knobs, implement custom OpenGL handles in the viewer, and work with the powerful table knob. These techniques will allow you to create more sophisticated and user-friendly plugins for Nuke. [...]

By |2024-12-22T05:00:34+00:00December 22nd, 2024|Nuke, Tutorials|0 Comments

Writing Nuke C++ Plugins (a.k.a. the NDK) – Part 3 – Engine and pixel engine functions.

In this new chapter of the NDK tutorial, we will look into op engines and pixel engines. These functions process your image data and are used in most plugins. We will also briefly cover in_channels and _request which are useful secondary functions you use to ensure your op functions properly. Using your combined knowledge of [...]

By |2024-08-13T07:49:05+00:00August 13th, 2024|Nuke, Tutorials|0 Comments
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