Updating Your Python Scripts for Nuke 16 and PySide6

Foundry's release of Nuke 16 comes with a significant but under-publicized change: PySide6 replaces PySide2. This update is briefly mentioned in the official release notes, but long-time Nuke scripters relying on Nukepedia or GitHub tools may run into issues if they aren't prepared. What's Changed? The shift from PySide2 to PySide6 follows Qt's [...]

By |2025-03-09T18:48:46+00:00March 9th, 2025|Nuke, Python|2 Comments

Nuke Vector Matrix Toolset Release

Update June 2020: Version 1 has been released, and this article edited to reflect some of the changes. Added text will be in italics, and removed text will just be crossed. Original: Almost 2 years ago, Mathieu Goulet-Aubin released a set of tools to work with vectors and matrices in nuke on Nukepedia. Having my [...]

By |2020-06-14T00:26:25+00:00December 30th, 2019|Downloads, Nuke, Python|5 Comments

Nuke Notification Panel

For once, I decided to showcase something in a Video instead of writing a big wall of text. It was just easier to show the result. I started thinking about making a Notification Panel for nuke a couple of years ago, but never had the time to bring it to a decent level of completion. [...]

By |2019-07-01T10:40:49+00:00July 1st, 2019|Nuke, Python|0 Comments

Level up your Python game

This post if for the artists who have been dipping their toes in the water of Python development and are considering taking it to the next level. We will cover some of the points that differ between an artist/amateur level of development and an entry TD level.  I’m covering quite a few subjects in this [...]

By |2018-09-14T04:06:37+00:00September 12th, 2018|General, Python, Tutorials|1 Comment
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