Level up your Python game

This post if for the artists who have been dipping their toes in the water of Python development and are considering taking it to the next level. We will cover some of the points that differ between an artist/amateur level of development and an entry TD level.  I’m covering quite a few subjects in this [...]

By |2018-09-14T04:06:37+00:00September 12th, 2018|General, Python, Tutorials|1 Comment

Compositing elements with a colored background, or how to invert almost any comp operation.

Alright, that’s a long title, but that’s the shortest I could come up with to describe this tutorial. It’s not rare that someone, somewhere, provides us with an element (logo, UI, motion graphics, precomp, anything really) with a nice alpha, but with a white or colored background.  Of course it’s not ideal, but that’s nothing [...]

By |2017-01-09T04:13:42+00:00June 26th, 2016|General, Nuke, Tutorials|2 Comments

CGStudioMap is back! Now Open-source.

Some of you may remember CGStudioMap, which used to be the most comprehensive database about CG studios around the world. It shut down a bit over a year ago, and it's been missed dearly by many. Some tried to imitate it, with more or less success, but now, the real thing is back. The Team [...]

By |2017-01-09T04:13:42+00:00July 19th, 2015|General|0 Comments
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