Nuke for Beginners: The Shuffle Node

People getting started with Nuke, even experienced Compositors coming from other software, often seem confused about the Shuffle Node. Prerequisite knowledge The first thing to understand, is that in Nuke you're not limited by 1 RGBA layer. You will sometime see the word Channel and Layer used interchangeably (example: Multichannel EXR), I prefer to use Channel [...]

By |2017-01-09T04:13:42+00:00February 16th, 2016|Nuke, Tutorials|13 Comments

Nuke & Python: Making your first functional plugin: Node colors presets. Part 1/2

We’ve looked at a few examples of Nuke code in my previous posts, and hopefully, you’re starting to get around to reading Python code. Today I’d like to take you through the whole process of making a small python plug-in. We will start by defining the project, think about different solutions, define the main structure [...]

By |2021-08-15T01:26:04+00:00May 4th, 2015|Nuke, Python, Tutorials|0 Comments

Getting started with Python for Nuke

(Edited 2021: Starting with Nuke 13, and VFXplatform 2020, Python 3 is now the standard!  This article has been edited to reflect that new standard while trying to keep the original content from 2015. The code examples will be updated to be compatible with both Python 2 and 3, and I'll be putting a few [...]

By |2021-08-15T00:55:18+00:00March 30th, 2015|Nuke, Python, Tutorials|4 Comments
Go to Top